Non-human-scale Problems
Three kinds of interactive visualization (Fred Brooks):
- let me see what’s in my data
- let me show you what’s in my data
- see what you see in my data
VR environments can be very useful for all of these
One wants to point to features, discuss them, and interact naturally with one’s collaborators
- harder to do in Caves because head-tracked point of view computation typically works only for one person..