shapes
|
+----- box
|
+----- roundedbox
variable index
-
GLfloat widthr, heightr, depthr
-
boolean hollow
constructor index
-
RoundedBox ()
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RoundedBox (GLdouble width, GLdouble height, GLdouble depth,
GLdouble x, GLdouble y, GLdouble z)
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RoundedBox (GLdouble width, GLdouble height, GLdouble depth,
GLdouble widthr, GLdouble heightr, GLdouble depthr,
GLdouble x, GLdouble y, GLdouble z)
method index
-
void setCornerRadius (GLdouble widthr, GLdouble heightr, GLdouble depthr)
-
void setHollow (boolean hollowness)
-
void paint()